Game Design | Social Design | UX design | User-Centered Design
Client/Course
Garage2020
Final Bachelor’s Project
Coach
Rens Brankaert
In Short
Pida is a cooperative card game designed to help children discuss performance pressure before it becomes a major issue later in life. The game encourages students to work together to build a thriving woodland ecosystem by playing tree and animal cards. However, unexpected storm cards introduce challenges—each paired with a question that connects gameplay to real-life struggles, helping children reflect on failure, resilience, and self-awareness. Teachers can further personalize these questions through an online platform, tailoring discussions to their class’s needs.