Pida

Game Design | Social Design | UX design | User-Centered Design

Client/Course

Garage2020

Final Bachelor’s Project

Coach

Rens Brankaert

In Short

Pida is a cooperative card game designed to help children discuss performance pressure before it becomes a major issue later in life. The game encourages students to work together to build a thriving woodland ecosystem by playing tree and animal cards. However, unexpected storm cards introduce challenges—each paired with a question that connects gameplay to real-life struggles, helping children reflect on failure, resilience, and self-awareness. Teachers can further personalize these questions through an online platform, tailoring discussions to their class’s needs.

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